Defensive Enhancements

Chew Anything: Your teeth and mouth are as tough as calluses, and your digestive system has adapted to your bizarre diet. You do not suffer injury from biting hard objects, nor from swallowing sharp items. You are still affected normally by poison and disease.

Diehard: Make an activation roll to stabilize from your wounds. This is a Passive Enhancement; it does not require an action or incur Depletion, and can be performed reflexively even if unconscious. The roll suffers a penalty of 2 less than your Wound Level (Negligible: 0; Light: 0; Moderate: -1; Serious: -2; Critical: -3; Terminal: -4; Mortal: -5).

Evasion: You may take as many defensive actions as desired (with the normal penalties for multiple actions), even if you didn't declare them. Furthermore, you may cancel some or all of your declared actions.

Punch Anything: You do not suffer injury from punching hard or sharp objects.

The content of this page is licensed under the MIT/Expat License.