Adhesion

Tier: Seasoned
Type: Active
Duration: 1 (skill modifier in turns)

You stick to objects or surfaces when you wish to do so. Attaching and detaching yourself takes no time and does not require an action, and can take place even when it is not your turn. You can use this ability to climb on walls and ceilings at your normal movement rate. You can be forcefully detached from an object or surface to which you are sticking, and this Power does not provide a bonus to the opposed skill check. However, you will not detach accidentally. For example, you can climb a wall at your running speed without any risk of accidentally falling; an opponent could shove you to knock you off the wall, but you could instantaneously adhere to the attacker’s hand when it contacted you.

Possible Enhancements: Concealed, Contortion, Delayed, Evasion, Final Blow, Immovable, Iron Lungs, Punch Anything, Slippery, Superleap, Tested, Tireless, Triggered

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